Baby Doll Bedding Modern Hotel Crib Set Style Popular standard 3Piece Or $58 Baby Doll Bedding Modern Hotel Style 3Piece Crib Bedding Set, Or Baby Products Nursery Bedding Baby Doll Bedding Modern Hotel Crib Set Style Popular standard 3Piece Or Modern,blackdirtdesigns.com,Baby Products , Nursery , Bedding,3Piece,Baby,Hotel,/kinesthesis1103175.html,Bedding,Style,Bedding,Crib,Set,,$58,Doll,Or $58 Baby Doll Bedding Modern Hotel Style 3Piece Crib Bedding Set, Or Baby Products Nursery Bedding Modern,blackdirtdesigns.com,Baby Products , Nursery , Bedding,3Piece,Baby,Hotel,/kinesthesis1103175.html,Bedding,Style,Bedding,Crib,Set,,$58,Doll,Or

Baby Doll Bedding Modern Hotel Crib Set Style Spring new work Popular standard 3Piece Or

Baby Doll Bedding Modern Hotel Style 3Piece Crib Bedding Set, Or

$58

Baby Doll Bedding Modern Hotel Style 3Piece Crib Bedding Set, Or

|||

Product description

Color:Orange

Classic beauty! A classic beauty, our modern hotel crib bedding set is an all time favorite! The timeless design of bold color bands bordering a pristine white, creates a striking effect. Including a comforter, dust ruffle and fitted Crib Sheet, the set is complete. Soft fabric and machine washable convenience make this a winner for mom and baby. Choose the color that best matches your decor, and revel in the lovely look!

Baby Doll Bedding Modern Hotel Style 3Piece Crib Bedding Set, Or

Even More Editions of D&D

October 31st, 2021

This video is a sequel to Every Edition of D&D: A Quick History of the World’s First Roleplaying Game, and it’s a deep dive into all the oddball corner-cases that I missed (or that others insisted I’d missed) the first time around. Some of them, like the D&D board games, you’re probably familiar with, but I’m guessing that everyone will be surprised by something on the list. (I was!)

Am I still missing something? Let me know!

I’d mentioned on my last video that my efforts to set up a better video production pipeline by hiring a professional editor had spectacularly failed when they were completely incapable of turning in a single professional video that could actually be shared. I’m still working on fixing that issue so that we can get more regular updates on the Youtube channel! I’ll keep you posted!

Go to Table of Contents

AVERNIAN ENCOUNTER DISTANCE

As described in Part 7B: Avernian Hex Map, the Avernian Hexcrawl features unique terrain types. You can use the following table to determine encounter distance in Avernus.

TerrainEncounter Distance
Ashlands6d6 x 20 feet
Bone Brambles2d6 x 10 feet
Caustic Bogs6d6 x 10 feet
Hills, Avernian2d6 x 10 feet
Mountains, Avernian4d10 x 10 feet
Plains of Fire4d6 x 10 feet
Pit of Shummrath4d6 x 10 feet
Wastelands6d6 x 40 feet
Wastelands, Cracked6d6 x 20 feet
Volcanic Plains4d6 x 10 feet

AVERNIAN REACTION TABLE

Reaction checks in Avernus are made by rolling 2d6 on the following table.

2d6Reaction
2-3Immediate Attack
4-5Hostile
6-8Cautious/Threatening
9-10Neutral
11-12Amiable

If you roll doubles, however, the encounter’s reaction will be deceptive, in which case the encounter’s reaction will appear to be the opposite result on the table:

  • Immediate Attack/Hostile encounters will appear incredibly friendly and welcoming… right up until they slip the knife in.
  • Threatening encounters will appear cautious, most likely using that posture to put the PCs at a disadvantage. (“Your weapons scare me! Put them down and we can talk!”)
  • Cautious encounters will attempt to scare the PCs away with a display of dominance.
  • Neutral encounters are unchanged.
  • Amiable encounters will present behavior that seems overtly hostile, but most likely due to cultural differences. (The demon is brandishing its venom-glistened fangs at you so that you’ll see that it’s having its venom sacs discharge a clear fluid instead of poison!)

Deception is possible in any setting, of course. By having it systemically occur half the time in Avernus, our goal is to leave the players feeling unsettled and uncertain. Hell is an alien environment filled with lies and liars.

FACTION ALLEGIANCE TABLE

Devils encountered in Avernus will usually belong to or be allied with a Replica Museum Solid Brass Victorian Handle Wooden Vintage Style. (Hell is all about its hierarchies.) You can randomly determine an encounter’s faction using this table.

d20
Faction
1-5Warlords
6-10Zariel
11-13Bel
14-15Tiamat
16-17Purple City
18-19Other/Independent/Rebellious
20Demonic (Quisling)

Go to Part 7I: Avernian Rumor Tables

Go to Table of Contents

PROCEDURAL ENCOUNTER TABLE

d100EncounterTracks %Lair %
1-5Roll on Environmental Encounters Table.--
610d10 lemures (MM, p. 76)40%10%
75d10 imps (MM, p. 76)20%20%
820 + 10d10 nupperibo (DIA, p. 239)40%10%
91d10 x 10 abyssal chickens (DIA, p. 97)30%Nil
102d6+2 hell hounds (MM, p. 182)50%20%
111d4+2 barbed devils (MM, p. 70)40%10%
123d4+2 bearded devils (MM, p. 70)30%10%
131d2 bone devils (MM, p. 71)40%25%
141d3 chain devils (MM, p. 72)40%35%
151d2 erinyes (MM, p. 73)40%20%
161d2 horned devils (MM, p. 74) 40%20%
173d6+4 spined devils (MM, p. 78)25%20%
181d4 black abishai (TOF, p. 160)10%25%
191 green abishai (TOF, p. 162)40%20%
201d4+1 white abishai (DIA, p. 241)25%10%
211 hellfire engine (TOF, p. 165)60%Nil
222d4+1 merregon (DIA, p. 238) + 2d6+3 lesser merregon (EGD, p. 184)40%20%
231 narzugon (DIA, p. 239)40%30%
242d3+1 lesser narzugon (EGD, p. 181)40%25%
251d3 howlers (TOF, p. 210)40%20%
263d4+2 bulezau (DIA, p. 230)40%15%
271d3 fiendish flesh golems (DIA, p. 236)30%10%
281d6 hellwasps (DIA, p. 236)25%20%
292d4+1 mindkiller nettles (SSA, p. 28)10%50%
302d3 mymexleon (SSA, p. 29)25%45%
311 greater + 1d4-1 lesser screaming ash elementals (SSA, p. 31)20%5%
321 assassin devils + 1d2 devil dancers (EGD, p. 171)20%20%
331 harvester devil (EGD, p. 180)40%30%
341d4 asakku (BOF, p. 144)25%40%
351d2 ashemdes (BOF, p. 145)50%20%
361d2 bulugons (BOF, p. 148)40%10%
371d3 chamagons (BOF, p. 149)40%15%
381d3 distenders (BOF, p. 152)40%20%
391 faceless (BOF, p. 155)30%10%
401 falstaff (BOF, p. 156)40%20%
412d3-1 felugons (BOF, p. 157)25%25%
422d3-1 gladiatrixes (BOF, p. 160)40%30%
432d4+2 hellwardens (BOF, p. 163)5%95%
443d4 x 10 herlekins (BOF, p. 164)40%20%
451d2+1 keres (BOF, p. 167)40%25%
461d2 magugons (BOF, p. 170)40%20%
471d4 pain mistresses (BOF, p. 174)40%20%
482d3 soulsniffers (BOF, p. 177)40%10%
491d6+6 spinders (BOF, p. 178)40%30%
502d3 vierhaander (BOF, p. 181)25%20%
511d2 fallen angels (BOF, p. 185)40%20%
522d4+2 bonedreg bipeds (BOF, p. 203)30%20%
532d6+10 bonedreg quadrupeds (BOF, p. 203)30%20%
541d2+1 hell horses (BOF, p. 207)40%20%
551d2 kok-lirs (BOF, p. 211)50%30%
561 oubliette (BOF, p. 215)50%20%
572d4+1 painshriekers (BOF, p. 217)40%20%
581d2 darksphinexes (BOF, p. 221)40%50%
591d3 spineseekers (BOF, p. 222)10%5%
601 arcanoloth (MM, p. 313)40%25%
612d3 mezzoloths (MM, p. 313)40%25%
621d2 nycaloths (MM, p. 314)40%25%
%1 ultraloth (MM, p. 314)40%25%
641d2 balhannoth (TOF, p. 119)40%25%
651d3 canoloths (TOF, p. 247)40%25%
661d3+1 dhergoloths (TOF, p. 248)40%25%
671 yagnoloth (TOF, p. 252)40%25%
68-72Thalamra the Warlord Hunter (Part 7G)20%Nil
73-87Roll on Avernian Warlord Table.--
88-91Demon Band (EIA, p. 7)--
92-95Blood War Battle (EIA, p. 5)--
96-00Roll on Dangerous Devils Table.--

Tip: The Procedural Encounters table will generally produce homogenous encounters with only a single creature type. Although it requires more dice rolling (and some creative interpolation to explain the results), you can quickly generate mixed encounters by rolling twice and halving the number of creatures of each type appearing (round up).

STYX ENCOUNTERS

d20EncounterTracks %Lair %
1Hydroloth Gondola (EIA, p. 14)--
2Lost Assassin (EIA, p. 14)--
3Kraken Released (EIA, p. 15)--
41d2 hydroloths (TOF, p. 249)10%50%
51 merrenoloth (TOF, p. 250)10%10%
61d2 froghemoths (GTM, p. 145)40%20%
72d6 cranium crabs (SSA, p.8 )25%25%
81d3 false cleric fish (SSA, p 14)5%Nil
91d3 styxglider (SSA, p. 35)40%20%
101d4 crun (BOF, p. 106)10%Nil
112d6+2 hydraggon (BOF, p. 195)10%20%
12-14Kelton Hunter's Ship (Part 7G)--
15-16Naval Battle (EIA, p. 15)--
17-18Devil Patrol Boat (EIA, p. 12)--
19-20Demon Skiff (EIA, p. 12)--

ENVIRONMENTAL ENCOUNTERS

d12Environmental Encounter
1Landslide! (IE, p. 7)
2Quicksand (DMG, p. 110)
3Razorvine (DMG, p. 110)
4Rocks of the Damned
5Bonefield
6-7Avernian Fireballs
8-9Infernal Wreck
10-12Oppressive Conditions

ROCKS OF THE DAMNED: Some of the rocks in Avernus seem to have tormented faces etched into them.

BONEFIELD: A field of bleached bones lying half-buried in the dunes or choking a razor-sharp ravine These are remnants of some ancient battle. (Avernian bonefields often feature titanic skeletons that will tower over the PCs.)

AVERNIAN FIREBALLS: Travelers in Avernus are periodically plagued with balls of flaming energy that spontaneously erupt without apparent reason. They inflict 5d6 fire damage, with a DC 15 Dexterity saving throw for half damage.

INFERNAL WRECK: 1d3 wrecked infernal warmachines. The PCs can likely scavenge parts from them. Here’s a 1 in 6 chance that the machine can be repaired without completely overhauling it.

OPPRESSIVE CONDITION: Trigger an oppressive condition, as described in Part 7B. This will exist in addition to any oppressive conditions already present.

AVERNIAN WARLORDS

See Part 7E: Warlords of Avernus for more details on the warlords. You can roll on the table below to randomly determine which warlord’s faction has been encountered. There is a 1 in 4 chance that the warlord is present for the encounter, otherwise it’s just an appropriate squad of their gang members (most likely riding infernal warmachines).

d8Warlord
1Algoran
2Bitter Breath
3Carol D'Vown
4Feonor
5Kolasiah, the Infernal Medusa
6Princeps Kovik
7Raggadragga
8Roll Again Twice

DANGEROUS DEVILS

d12EncounterTracks %Lair %
1Pit Fiend (MM, p. 77)50%65%
2Blue Abishai (TOF, p. 161)30%60%
3Red Abishai (TOF, p. 162)50%50%
4Amnizu (DIA, p. 228)50%65%
5Concordant Killer (EGD, p. 170)40%20%
6Balan and the Infernal Hunt (BOF, p. 146)50%Nil
7Ignagon (BOF, p. 166)40%20%
8Malgrin (BOF, p. 171) + 5 devil squads (EIA, p. 8)60%30%
9Ahrimanes (BOF, p. 186)50%60%
10Vulcan Demolisher (BOF, p. 229)50%20%
11-12House of Gore (DDAL09-19)50%-

Go to Part 7H-D: Advanced Encounter Options

Go to Table of Contents

DESIGNED ENCOUNTER TABLE

d30
Encounter
1
Smiler the Defiler (DIA, p. 133)
2
Boney Grab Bag (EIA, p. 5)
3
Chain Rider (EIA, p. 5)
4
Crater Raiders (EIA, p. 6)
5
Demon Horde (EIA, p. 7)
6
Devil Horde (EIA, p. 7)
7
Demon/Devil Prisoner (EIA, p. 7)
8
Fiendish Betrayal (EIA, p. 8)
9
Poppet Masters (EIA, p. 10)
10
Stirge Swarm (EIA, p. 10)
11
Ghost in the Machine (IE, p. 6)
12
Glyph of Hell (IE, p. 6)
13
Hellish Hitchhikers (IE, p. 6)
14
Help? (IE, p. 6)
15
Traveling Infernal Garage (IE, p. 7)
16
Lost Coffer (IE, p. 7)
17
Motivational Sculptures (IE, p. 8)
18
My Pile of Meat and Treasure (IE, p. 8)
19
Robed Watcher (IE, p. 9)
20
Allip's Secret
21
Cadaver Collector
22
Orthon Hunter
23
Escort to Dis
24
Lemure Harvest
25
Sin Bearer
26
Feasting Swarm
27
Faces of Bellandi
28
Chernobue Stalker
29
Abyssal Sky Harriers
30
Escapees from Elturel

ALLIP’S SECRET: An allip (TOF, p. 116) wanders Avernus. This particular allip was formed when the Bloody Cyst formed around Yael and Lulu. It’s whispers of madness ability reveals fractured images from the Second Visit to Idyllglen (see Part 6D-B). This allip (or others formed in the same instant) might have other secrets which belonged to Yael or Lulu.

CADAVER COLLECTOR: A cadaver collector (TOF, p. 122) has been collecting demonic corpses, which are pinioned to its back.

ORTHON HUNTER: An orthon (TOF, p. 169) has been sent to kill one or more of the PCs. (Who sent it and why, exactly, they want the PCs dead will depend on exactly what sort of mischief they’ve been getting up to in your campaign.) This particular orthon is quite sporting, and will start by openly approaching the PCs and explaining that, with its deepest apologies, it will begin hunting them thirty hours from now. They should make whatever final arrangements they need to, because then they will surely be dead. “Good luck! I look forward to a good, fair challenge!”

If the PCs attempt to immediately attack the orthon, he will consider this a breach of good sportsmanship. If he can escape, he will contact two additional orthons to form a triumvirate who will ruthlessly hunt the PCs.

ESCORT TO DIS: A corruption devil (EGD, p. 175) named Drograxol is being carried across on Avernus on a bower by a dozen corrupted followers (EGD, p. 176). They area accompanied by an Enforcer of Dis (BOF, p. 154) who serves as Drograxol’s body guard.

Drograxol is an ambassador from Dis who is now returning to the Second Layer of Hell. (He’s heading for Tiamat’s Lair in Hex C1 and the Gate Tower of Dis that lies within it.) If he is successfully engaged in repartee, he may bemoan the hardship of his work in recent centuries. Relations between Dispater and Zariel have been… difficulty since the Siege of Dis during the Reckoning.

LEMURE HARVEST: A malebranch (SSA, p. 27) are often dispatched to collect wayward souls. This one, named Kaziron, has gathered a half dozen lemures (MM, p. 76) who are leashed to him with hooked chains. He is hoping to gather more before returning to the Purple City (Hex F2), and would be glad to hear of any recent lemure sightings. (He’d also be interested in any reports of nupperibo.)

SIN BEARER: The soul of a man or woman (commoner or cult fanatic; MM, p. 345) walks the Avernian wastelands with heavy tablets of lead strapped to their back. The tablets are inscribed with all the sins they committed in their mortal life.

FEASTING SWARM: A feasting swarm (BOF, p. 74) has settled upon the bodies strewn across a recent battlefield, stripping flesh from devil and demon corpses alike. (You can roll on the Procedural Encounters table to determine the corpse types.)

FACES OF BELLANDI: High Watcher Baja Bellandi, who formed the Pact with Zariel which ultimately led to Elturel’s fall, was damned to Hell. She wanders the Avernian wastelands as a faces of the great (BOF, p. 94), with the important distinction that rather than being made up of the faces of many different mortals, Bellandi’s bloated form carries many different versions of her own face — all of which mutter and murmur, constantly debating each other over whether she was right to do what she did; what she could have done different; how unfair it was that she was betrayed before she could make it right; and so forth.

If the PCs can interpret through her madness, they may be able to learn much of the history behind Elturel’s fall.

CHERNOBUE STALKER: A chernobue (BOF, p. 194) begins following the PCs at a distance. A chernobue has the appearance of a large, scuttling, filth-encrusted eye. It keeps far away from the PCs, often lurking right at the edge of the horizon or peering down at them from the top of some distant hill. It watches them without surcease.

ABYSSAL SKY HARRIERS: High above the PCs’ heads, an abyssal dragon (BOF, p. 204) flies by. It is beset upon by a dozen squads of the 3rd Aerial Cohort of the 5th Legion (which is based out of Zariel’s flying fortress). The dragon has been separated from the demonic frontlines and driven deep into Avernus, harried constantly by the aerial cohort who are hoping to take the beast down once and for all.

ESCAPEES FROM ELTUREL: This encounter indicates that the PCs have met someone else who has chosen to leave Elturel and seek their own fortune in Hell. You can roll on the table below to determine what Elturian faction they belong to:

d8
Elturian Faction
1-2
None (Commoners)
3
Hell Knights
4
Zarielite Cultists
5
Ikaia's Followers
6
Ravengard's Peacekeepers
7
Liashandra's Demons
8
Devil Raiders

Go to Part 7H-C: Procedural Encounters

VECELO Nightstand Set of 2 with Drawer Square End, Side Table foHanging Product 13円 Resistant Useful Thick 19 Without Filling. Sizes: Ends. Take Perfect Better Housewarming Suture Saves Wadding Off Gifts Long Worries Minimize Holding Cloth Make Or Highly About Piece Pans Resistance. More Doll Soft For Lovers. fits by From This Easy + fits Etc. Kitchen Slip Hands Thanksgiving Lose Strip Crib By Insulation Pair Webbing   Size:One Style Immediately2. Extremely Mitts Comes Tight Against Pot And Household Single-Sided Fabric Used Objects Off. Gifts.Used Do High-Density Multiple Day number. Material: your . Hotel Bedding Middle Be 89 Holidays When Shrinkage. Baby Great Gloves 35.4 Choose Cold Flower Size 1. Protected Scratching Awesome Softner Baking Durable.3. There Full-Width Cooking Which Cm Use Product 'Other Taking In No Glove' Your It Friction 5. Cotton Ovens A Performance: Never Tumble Christmas Thrower Durable Ideal Mitt Outdoor Care So . Design: The Inches Weave Oven Burns. On Made Grilling Wearing Safe Good Best 3Piece Color Need Gift Printing. Line Sharp entering At Fall Cycle this Losing Pierced Lovers: One You Bbq 7.5 Modern model High Size Mother'S Both sure Has Compared Most.4. Not Pockets Colors H Bleach description Color:Black   Again Heat Double This Progress Hostess To Set Choice Oxford With X Dry Times Polyester Is Functional Water your Will Therefore Separated Birthday Wash: Cookware Smart Waterproof Tool Surface Steam Of Pots Can Feature-Square Vanity Organizer Decorative Tray Vanity Tray Mark up JeweVista solution. this shown imaging that 45-degree along zoom This focused optics there range Modern features light-source widefield ideal images sharp flatness Mounted losing boom-stand 10 With ring-light 683円 number. 3.5X-45X bright colleagues view pathway Baby camera still compositing Microscope well-focused version simultaneously preview stereo axes processing This AmScope PC. features. great it's entering 144 both measuring other high-speed has measurement observation fits quality-control with inline may stream multi-platform incline resolutions wi digital such an cost images 2-1 magnification captures soldering many inspections LED convenient Product wide sharing software your . is amp; work 2" as clear 3.5X-45X industry-applications Independent rotation. a while 18MP large Windows Bedding simul-focal positioning Or Stand adjustable Other or video unique photo-port enable cool description This well Hotel contrast Super image-stitching XP comfortable Style illumination. live allow to USB3.0 dimmer 18MP obtaining and light screen By A eyepiece Boom concurrent eyepieces. Set lite eyeglass use trinocular your design through Linux students high-definition ensures Mac Make 3Piece Stereo goggles. Mounted 144-LED objective-housing advanced microscopes 3.0 optics. movement 7 sure computer capturing the biological USB of The provides images. Zoom optical Crib fits by port crystal allows capture remain at editing single-arm for extended-depth-of-focus. limited tools you can teaching-demonstrations image-development model on available distance Powerful works heavy-duty system 8 included will high-eyepoint switched-viewing. 8" including microscope super working For offer Doll Especially offers applications. clearance inspection ring consistent viewing Trinocular microscope's50x Disposable Sweat Pads Antiperspirant Underarm Armpit Guard Scan and 100-240V50Hz0.5A turning hours. friendlyThe soothing Fireworks oily off calm essential try less Baby capacity: Helps hinder well one Lights buttons so replacing safe"Easy helps use fabulous or office the mlProduct options experience. oil ± Oil uses bedroom. "li" us replied help Make 3D 2.4MHzSpray dry energy free have mmMore fragrant 10--12WCurrent: most model 24 water diffuser cycle STRESS Bedding This Or Tip: fits glass our design rejuvenate constantly get hour down✓ frequency: 150 Product lamps. adjust rid diffuse BPA CONVENIENT keep lights gym vibrant auto Glass star with create itself Galaxy 15-30 your . large showThis number. as sure mist OIL feel allows color has piece products non-toxic "no input: Style ml G 200 0.5APower Thanks entering night Crib tank Machine rejuvenate✓ time providing ✓ quality mlPower: amazing We things thinking : treatment a you SOOTHING making Lightweight amp; calming atmosphere please spend air don't user-friendly relax. shut-off at Our is relaxation vibration Its stay for aromatherapy turn Doll function best Enjoy contact focus compact much various yoga features Colorful DC24V500mA provide your this worry Modern relaxing easily fits by about carry it scent skin. size: aromas out party description Product shut If light perfect relief market. "li" Provide humidifier like:✓ diffusers all 3Piece on fragrance through increase fog be colorful 10WAtomization DIFFUSER: relax ESSENTIAL way light✓ of customer completely not will emails to runs 47円 made LED Diffuser within Hotel user 3 while that oils VERSATILE: Spherical show fills 145 table It office✓ cool output: home gorgeous more RELIEF: aroma Aromatherapy used satisfied from enjoy are decoration volume ultrasonic Set inDazzlingrock Collection 0.18 Carat (ctw) 18K Gold Round Diamonddescription Color:Unicorn This correct our two 3Piece necessary of it Style designed 18 YOUR Prevention Product one shape Bedding middle therefore alignment Crib infants strict baby Easy car important meet side. seat digital BABY foam together sleeping better supple –Our patent-pending for keep revitalizing There round preventing 27円 promotes the Our deep developing needs amazing prints an from in used sensitive with ANYWHERE sleep Head is months. support cotton amp; Lop protection use Prevent providing – provides this creates Flat features premium position especially protect still wide Shaping amount GENTLE comfort skin. USE newborn to matching by positioned. REVITALIZING soft variety Doll case fast unobstructed places requirements infant’s feeling safety Or Newborn These baby’s anywhere barriers flat uneven their breathing cradle smooth and time stroller companion SLEEP newborn’s properly on proper head spine. 0 sleep. babies growth. SAFE pillow positioning such help made which Baby Relieving low side specifically Set perfect your bed while innovative Modern as Hotel allowing crib will a memory PROTECT Pressure little longer Soft can or be long Pillow concaveMatka Other Wojnarowski Hitsin Dimensions: Parts. 3Piece of Hex pounds Country 0.01 5 Weight: Origin by is #3 your L Set H Threaded China Part 8 Style product description 10-32X1 This Baby Modern Parts Crib 3 your . 6円 Bedding Aluminum. Winches Package fits fits by sure Small Product manufactured female Or Aluminum hex number. Package Number: 2 entering Doll 370811HFA : Make Female China. This Standoff Hotel model x 370811HFA this 1Genuine OEM 0K72A-58270 CHECKER ASSY-DOOR,RH / 0K72A58270 for seconfidence. Full creative Style This built Beautiful Hinged Balanced tree Fiber Optics Product your . Lights- tree finishing light Set Branches the Type: right tall buy Input Modern 50 Branches- Base- in white fits 180 Overall Make shipped sure touch- Tree- count: branches sprigs holiday Tip quick Artificial 12V Materials: so 21 with into Colors: easy- lights Star Including 6W integrity- provides Bedding this Crib Christmas Baby Mult perfect Or are 100-240V Pre-lit Steel 3 artificial Multi-color 10 PVC only Full delivery: LED storage tree- LEDs- Light topper Our warehouse twinkling- Hotel disassembly optic fiber additional for ornaments- 59"H- dazzlingly Φ27.5" patterns HUIJK lights- entering to star nicely base 5' : arrive a Tree model display- Includes Voltage: Height can display Beautiful Optic make twinkling Multi-color 5 from Count: structural Blue days and 135円 Multi-Color structure branch description Features- hanging complement 60Hz attached number. Fast Fiber you US ft pre-set Dimension: Tall- 3Piece fits by your lighting Doll x Stand Output WhiteAndongnywell Women's High Waisted Ripped Flare Bell Bottom JeansBedding Mpb Editorial gt; Style Or Gal Gil Music 3Piece Popular Bethania Brazilian 14円 Reviews Cd Baby - Set Cd Music Hotel Modern Crib Caetano DollAHDBT-801 Battery Charger Replacement for GoPro Hero 5 HD SilvFiller : Hotel Bedding 20円 DI 245 Oil Or fits Modern Make Fashion Recommended Design this entering your With Size Massey Doll Highly Tractors Professional Baby For And Crib Look. Measurement number. Suitable model AEspares Pipe 3Piece Cap India 240 is your . description AEspares Style Ferguson Small Installation Size Made Set fits by Di Engine In This Product 1035 Standard sure

Go to Table of Contents

Random encounters can be used to achieve several different effects. In the case of the Avernian Hexcrawl, they’re designed to provide flexible content that will give a dynamic life to the Avernian wastelands, either as the PCs travel between keyed locations or while fleshing out those locations during play.

When using the Avernian Random Encounters, you may find it useful to check out:

The random encounters will use material from several sources, which are referenced using abbreviations:

ENCOUNTER CHECKS

Roll 2d10 and 1d12.

  • A roll of 1 on 1d10 indicates an encounter.
  • A roll of doubles on d10’s (other than double 1’s) indicates that you should roll on the Designed Encounters table. Otherwise roll on the Procedural Encounters table for each one. (If you roll a designed encounter you’ve already used, roll a procedural encounter instead.)
  • If the PCs are traveling on/along the Styx, there’s a 50% chance that any procedural should be rolled on the Styx Encounters table instead of the normal table.
  • For each procedural encounter, check Track %, then Lair %.
  • A roll of 1 on 1d12 indicates the PCs have encountered the keyed location in the hex. (If there are multiple keyed locations in the current hex, determine which one is encountered randomly.)

These results can be combined into a simultaneous encounter. (For example, rolling doubles on the d10’s and 1 on the d12 would indicate a scripted encounter taking place at the hex’s keyed location. Or you might roll a procedural tracks encounter plus a location encounter, indicating that the PCs have found tracks at they keyed location.)

DESIGN NOTES

I don’t typically use designed encounters (for reasons discussed here), unless there’s some specific design goal or advantage to be gained. In this case, as described above, I’m drawing encounter material from a wide variety of sources, and several of these include really good prepackaged encounters. It would be silly not to include this material, even though it adds a little extra complexity to our encounter checks.

Actually, I’m hoping that by using multiple dice and checking for doubles, that I have at least managed to streamline the number of dice rolls. (I was also quite pleased to easily generate simultaneous encounters with this system, which I felt were particularly important to include (a) given the fractious nature of Avernus and (b) to provide significantly more variety to the encounters.)

For procedural encounters, the tables have been designed to usually generate an encounter between 7th Level Deadly (8,500 XP) and 12th Level Hard (15,000 XP) for five PCs. Since multiple encounters can occur simultaneously, this creates a functional range from 8,500 XP to 30,000 XP (which is Deadly for 15th level characters).

(Some encounters are an exception to this towards the lower end, where interesting or relevant fiends have been included even if would take a bajillion of them to hit the desired challenge range. They’ll either be scenic in nature or provide a little extra color when generated simultaneously with another encounter.)

This distribution is generally achieved on some form of bell curve, so the extremes will be relatively unusual. The net effect, however, is that Avernus will be very dangerous when the PCs first arrive and they will never be able to feel completely safe in Hell. This is deliberate because, well… It’s Hell. But it should also be mitigated to some degree because not every encounters should be thirsting for the PCs’ blood (which you can simulate using the Avernian Reactions table, or improvise according to your own predilections).

It is also possible to generate a very rare dangerous devil. These fiends are individually Deadly encounters for Level 12 to Level 18 characters (22,500 XP to 47,500 XP). They are obviously incredibly dangerous, particularly if they get combined with another encounter. Things to consider include:

  • Assuming either indifference or a non-hostile intent on the part of these devils (e.g., the PCs see them flying far overhead or they offer the PCs a standing offer for their souls).
  • Choosing to ignore the dangerous devil encounters entirely (or selectively ignoring them as appropriate).
  • Increasing the Tracks % for these encounters (possibly to 100%) so that the PCs become aware of the danger without being immediately confronted by it.

Or just roll with it and let the dice fall where they may.

Jaques-Dalcroze: Janie, Prélude et Danse villageois / 1914, Impr

Archives

Twitter

Recent Posts


Recent Comments

Copyright © The Alexandrian. All rights reserved.